Versionen im Vergleich

Schlüssel

  • Diese Zeile wurde hinzugefügt.
  • Diese Zeile wurde entfernt.
  • Formatierung wurde geändert.

Introduction

The idea of the game is to find out which well-known person or fictive character one has been assigned to oneself. This  This could be an actor, a singer, an athlete, or a character from a cartoon or movie. While the players know about the other characters of each of the co-players, the own one is not visible for oneself, they do not know their own one, since it is written on a piece of paper and attached to one's their forehead or back. The only way to figure out one's character is to ask polar questions, i.g. those that can be answered with "yes" or "no". “yes” or “no" questions.  Usually the game works in turns. If you get a "yes", you are allowed to continue asking questions and if you get a "no", it is the next player's turn. The one who finds out their character first wins the round.

...

Although the game could be played in pairs, smaller or medium sized groups promise more fun. The larger the group, the longer one round takes. Considering grade-five school children the group should not be larger than 5-6 participants, otherwise they might loose interest easily while waiting for their turn. A time frame of 10 minutes seems not enough to properly get it going. About 20 minutes should work much better to explain the rules and still give everyone enough time for one turnto play

Learning objectives

The main goals here are to strengthen the ability to form questions in English and to creatively apply the right vocabulary to get closer the target. Moreover, the kids have to listen to and understand their co-player's questions and then decide whether to answer them with a "yes" or with a "no". They can also use the other's questions to get ideas for their own questions to follow.

...